Piper. Learning at the discotheque @ Artissima
Date / Time
02/11/2017 - 05/11/2017 / Tutto il giorno
Location
artissima fair @ OVAL lingotto - via Giacomo Mattè Trucco 70 Torino
PIPER. Learning at the discotheque is the title of the programme of talks at Artissima coordinated by “the classroom”, a centre of art and education directed by Paola Nicolin to reinvent the relations between practices of exhibition and pedagogy. The content of the project develops from reflections on the Piper club in Torino, a discotheque designed by Pietro Derossi with Giorgio Ceretti and Riccardo Rosso, which became a popular venue from 1966 to 1969. Transforming the provincial atmosphere of a “dance hall” into a self-managed cultural centre, the Piper set a precedent on an international level for non-institutional spaces focusing on contemporary art.
Many eclectic and creative personalities frequented the Piper in Torino, including Michelangelo Pistoletto, Alighiero Boetti, Piero Gilardi, Mario and Marisa Merz, Gianni Piacentino, Carlo Colnaghi, Carlo Quartucci, Patty Pravo, the Living Theater, Carmelo Bene, Massimo Pellegrini, Pietro Gallina, gathering and working together across disciplines, identities, codes, languages and behaviours. An evocative reconstruction of the place is proposed, a classroom-disco created in collaboration with the art group Superbudda and Gufram for the faithful reproduction of chairs created by Derossi for the Piper Club based on original drawings (1966).
The programme opens with a course taught by the artist Seb Patane, and continues with lectures and talks on contemporary artistic production.
With the support of CRT Foundation for Modern and Contemporary Art
Artissima thanks the Centro di Restauro e Conservazione “La Venaria Reale” for the digitalization of the Pietro Derossi archive
SUPERBUDDA INTERMISSIONS
RETROAZIONE Preview
A/V Installation
Gup Alcaro / Matteo Marson / Gabriele Ottino / Davide Tomat
A digital operation who aims to be a creative filter to public’s action. This reinterpretation score is able to reveal aesthetically relevant aspects. A sonic and visual mass constantly moving between heterogeneity of reality and harmonic composition coherence.
SPIME.IM – IM Project
Performance and A/V VR Installation
Marco Casolati / Stefano Maccarelli / Gabriele Ottino / Davide Tomat
A journey inside a multiverse, in an instant “t”. An inter-space, common ground between macro and micro, wherein every sounds create an image, as well as every image creates a sound that contaminate the sensorial perception creating a single synesthetic language.
SPIME.IM – FOABS
Digital sculpture
Marco Casolati / Stefano Maccarelli / Gabriele Ottino / Davide Tomat
An immersive morphodynamic triptych, presented in VR. Portraits of three artists come to life from submerged images and sounds that change texture and shape.
SPIME.IM – EXALAND
Performance and A/V VR Installation
Marco Casolati / Stefano Maccarelli / Gabriele Ottino / Davide Tomat
An interactive VR web-based experience, an infinite flyover through self-generating landscapes, determined and populated parametrically by a sound analysis algorithm.
ACRAGACOA – DIE BRÜKE
Video Installation
Leana Cagnotto / Gabriele Daccardi / Ilaria Quaglia / Gabriele Ottino
A floating space and an androgynous creature that dwells it. A body that draws trajectories defining a nowhere place geometry: a physical reaction aimed at living substance to absence.
PIPERFRAME
Interactive video mapping
Gup Alcaro / Matteo Marson / Gabriele Ottino / Davide Tomat / Cy Tone
It’s a project developed on the occasion of Piper’s reenactment – a bridge between the historical club architecture and contemporary sound. Prospective visions extracted by the 3D model of the original blueprint are shown. Snapshots are deformed and updated by digital interferences: geometrical and tonal distortions are generated by sound waves.
––– AGENDA / SCHEDULE –––
- 2 Nov 8:30 pm
- 3 Nov 1:30 pm / 3:30 pm / 4:30 pm / 7 pm
- 4 Nov 1:30 pm / 3 pm / 4:30 pm
- 5 Nov 5:30 pm / 7 pm
Gup Alcaro – sound
Davide Tomat – sound
Gabriele Ottino – visual, sound
Stefano Maccarelli – visual
Claudio Tortorici – sound engineering
Matteo Marson – A/V programming
Cy Tone – 3d modeling
Francesco Serasso – graphics